1 using UnityEngine;
2 using
System.Collections;
3
4
5 ///
<summary>
6 ///
used by paths to identify what the object being tweened should look at
7 ///
</summary>
8 public
enum GoLookAtType
9 {
10     None,
11     NextPathNode,
12     TargetTransform
13 }



Trò chơi Angry Birds trong UNITY Engine 31.708 lượt xem

Gõ tìm kiếm nhanh...